namespace ghost
{
    export class Object_effectParams{        
        
		public readonly offsetH:number;
		public readonly ballisticParams:number[];
        public readonly reachDisappear:number;
		public readonly decs:string;
		public readonly notRotate:number;
		public readonly hitLimit:number;
		public readonly penatrateNum:number;
		public readonly flyUseTime:number;
		public readonly noDir:number;
		public readonly delay:number;
		public readonly offsetY:number;
		public readonly offsetX:number;
		public readonly layer:number;
		public readonly effectID:number;
		public readonly id:number;
    }
}